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PNACH CODES TURN ON PC
PNACH CODES TURN ON PDF
The rune list was mostly copied from SinStar's post, but it required updates as some things were incorrect about it.Īdded couple of options to character scripts (Set All Chars PDF and MDF to Max). I also added in the option to modify Runes in the character editor portion of the table. These codes are in a new section called Misc Scripts. These codes are Train Once For SS Rank, Train Weapon Once For Max Rank and Blacksmiths Can Forge To Max Rank.
PNACH CODES TURN ON CODE
Turning them on or off after you've done the action in the game and the code is JIT compiled for PC, it might cause crashes. Because of the JIT compiler, they seem to work when you turn the ones you want on after loading a game. I have some codes Pyriel made for the Codebreaker I was using in the pnach files that I ported over to this cheat table. I'm removing previous edit's as they have the character offset issue.
PNACH CODES TURN ON UPDATE
You do this by changing the Character portion of the cheat and the other pointers will update to affect that character. Thanks to SinStar for that table and the item id's, which I borrowed for this table. I don't have every character listed, but only those listed on the other Suikoden V table. You can modify a character's experience, sp, equipped helm, armor, gloves, and boots individually. I fixed this and also added a Character Editor portion to the cheat table. I had wrong offset difference between characters for the character scripts, so it didn't effect every character. Added in a Set All Skills to SS Rank for All Party Members. I also have the Potch and Party SP pointers.įixed a small issue with the Infinite Rune Use (In-Battle) causing some crashes outside battle. Infinite Equipped Item, Infinite Rune Use (Out of Battle), Quick Level Gain (Set XP to 999) and Set SP to 5000 options under Character Scripts. Now I have Infinite HP (In-Battle), Infinite Rune Use (In-Battle) under Battle Scripts. Made some formatting changes and added in some more options. I'm removing the first file I posted, since it can produce incorrect offsets. I've fixed the issue and added in an Infinite Items option. It appears the offsets for most character data is static. I found one issue when testing it on multiple computers, it would calculate wrong offsets. I know there is another table but it's for old version of PCSX2. It is for Suikoden V NTSC using PCSX2 1.4.0. I think I will add more things to this as I go along, but thought I would share the basic things I've done so far. I thought I would try making some cheats also and found out it's difficult to do some things on emulated games that have the JIT compiler, but I figured out a way to have Infinite HP in battle (effectively God Mode). I decided to play a retro RPG and Suikoden V seemed good to me.